Trigger.dev vs Banana
A detailed comparison to help you choose between Trigger.dev and Banana.
Quick Verdict
4.0/5
Trigger.dev
0 reviews
1.2/5
Banana
0 reviews
Trigger.dev is rated higher (4.0 vs 1.2). Trigger.dev is an open-source background job and workflow platform for TypeScript developers. Run long tasks, cron jobs, and event-driven workflows. Self-hostable or cloud. Banana was an ML inference hosting platform (Docker-based, Potassium framework). The service shut down permanently on March 31, 2024; do not purchase. Alternatives: Replicate, Modal, RunPod, Beam, Baseten.
Trigger.dev Open-source background jobs for TypeScript | Banana DEFUNCT — serverless GPU inference platform sunset Feb 2024, shut down March 31, 2024 | |
|---|---|---|
| Overview | ||
| Rating | 4.0 (0 reviews)✓ | 1.2 (0 reviews) |
| Pricing model | freemium | usage-based (historical; shut down 2024-03-31) |
| Starting price | Free tier available✓ | From $2024/mo |
| Best for | TypeScript teams running work that exceeds serverless timeouts — AI agent loops with human approval steps, long LLM chains, media/document processing and multi-tenant background jobs with per-tenant concurrency. | Nobody — the platform shut down on March 31, 2024. Use Replicate, Modal, RunPod, Beam, or Baseten for serverless GPU inference. |
| Specifications (entry plan) | ||
| CPU cores | 0 vCPU | — |
| RAM | 0 GB | — |
| Storage | — | — |
| Bandwidth | — | — |
| SLA uptime | — | — |
| Data-center count | — | — |
| Features | ||
| IPv6 | ||
| DDoS protection | ||
| Automated backups | ||
| Snapshots | ||
| Managed option | ||
| Bare metal | ||
| GPU available | ||
| S3-compatible | ||
| Hourly billing | ||
| Free tier | ✓ | |
| Tags | ||
| Tags | free tieropen sourceself hostableapi access | gpu availableus datacenterapi access |
| Visit Trigger.dev → | Visit Banana → | |
Trigger.dev
Pros
- + No-timeout task execution with checkpointed waits that bill nothing and hold no concurrency slot
- + Apache 2.0 licensed with a documented Docker self-hosting path — real escape hatch from the cloud pricing
- + Fully published rate card: monthly tiers as credits, per-second compute by machine size, per-run fee
- + TypeScript-first DX: tasks in your repo, versioned atomic deploys, replay-from-failure, OpenTelemetry on every run
- + Generous free tier ($5/month credits, 20 concurrent runs, unlimited tasks) for evaluation and side projects
Cons
- - Pro overages stack fast (seats $20/month above 25; concurrency, schedules, branches and connections all metered)
- - Hobby has no overage path — hitting a ceiling forces the jump to the $50 plan
- - Compliance features (SOC 2 report, SSO, RBAC, pentest report) are Enterprise-gated; no published uptime SLA on cloud plans
- - TypeScript/Node-centric; no no-code surface and thin support for other runtimes
- - Young vendor with a shifting product identity; docs and community content span multiple product generations
Banana
Pros
- + Historical: developer-friendly Docker/Potassium deployment with scale-to-zero GPU autoscaling
- + Historical: per-second GPU billing with no charge while idle
- + Historical: warm pools and model caching reduced cold starts for popular models
- + The founder published an unusually candid shutdown account and migration guidance
Cons
- - Permanently shut down on March 31, 2024 — the service cannot be purchased or used
- - Pricing was opaque even while alive ($1,200/month Team tier, per-GPU costs unpublished)
- - No published uptime SLA and no independent benchmarks
- - Startup platform risk realized: GPU economics forced closure within two months' notice
- - Third-party listings of its pricing and features conflict and cannot be verified against a live product
Stay in the loop
Get weekly updates on the best new hosting and infrastructure providers, deals, and comparisons.
No spam. Unsubscribe anytime.