Multiplay vs CubedHost
A detailed comparison to help you choose between Multiplay and CubedHost.
Quick Verdict
3.3/5
Multiplay
0 reviews
1.5/5
CubedHost
0 reviews
Multiplay is rated higher (3.3 vs 1.5). Multiplay is an enterprise game server hosting and orchestration platform operated by Rocket Science Group (ex-Unity, ex-GAME). Handles game launches for major titles. Hybrid owned bare metal with multi-cloud burst across 30+ locations. CubedHost was a US Minecraft server host (2011-2021) with DDoS protection, automatic backups and 15 locations across North America, Europe, Singapore and Sydney. The company shut down in 2021; cubedhost.com now carries only a farewell notice and nothing is for sale.
Multiplay Enterprise game server hosting and orchestration by Rocket Science Group | CubedHost Minecraft server hosting with DDoS protection | |
|---|---|---|
| Overview | ||
| Rating | 3.3 (0 reviews)✓ | 1.5 (0 reviews) |
| Pricing model | custom | paid |
| Starting price | Free tier available | Free tier available |
| Best for | Studios running live-service or AAA multiplayer titles with launch-day scale risk, spiky demand, and budget for a managed, named-engineer relationship. | Nobody today — the service closed in 2021. Former customers looking for the Prisma panel tooling, and researchers tracking Minecraft hosting history, are the only remaining audiences. |
| Specifications (entry plan) | ||
| CPU cores | — | — |
| RAM | — | 2 GB |
| Storage | — | — |
| Bandwidth | — | — |
| SLA uptime | — | 99.9% |
| Data-center count | 30✓ | 15 |
| Features | ||
| IPv6 | ||
| DDoS protection | ||
| Automated backups | ✓ | |
| Snapshots | ||
| Managed option | ||
| Bare metal | ||
| GPU available | ||
| S3-compatible | ||
| Hourly billing | ||
| Free tier | ||
| Data-center locations | ||
| Regions | — | Montreal, CanadaChicago, United StatesAshburn, United StatesTampa, United StatesDallas, United StatesPhoenix, United States+9 |
| Tags | ||
| Tags | ddos protectioneu datacenterus datacenterapac datacenter | ddos protectionbackups includedeu datacenterus datacenter |
| Visit Multiplay → | Visit CubedHost → | |
Multiplay
Pros
- + Nearly three decades of live-game operations with a proven AAA launch record (Titanfall 2, Rocket League, Killing Floor)
- + Hybrid model: owned bare metal steady state with multi-cloud burst — the right cost shape for spiky demand
- + Fully managed experience: named engineer, 24/7 live ops, assisted or fully managed integration tiers
- + SOC 2-criteria security programme, annual third-party penetration tests, platform-level DDoS handling
- + Unity and Unreal SDKs plus custom-engine support; VM, container, and bare-metal provisioning in one platform
Cons
- - No published pricing, no free trial, sales-led onboarding — price-performance is unverifiable from outside
- - No public uptime SLA figure since the Unity platform was deprecated in April 2026
- - Fleet opacity: which locations are owned bare metal versus cloud burst is not disclosed; location counts conflict (30+ vs 40+)
- - Newly independent under small Rocket Science Group — depth of team is high, corporate weight is lower than under Unity
CubedHost
Pros
- + Broad 15-location footprint across North America, Europe, Singapore and Sydney while it operated
- + Automatic remote backups three times per day bundled into every plan
- + Own Prisma control panel with multi-user access and a documented REST API, now open source
- + RAM-based plans bundled MySQL, unlimited slots, FTP and DDoS filtering instead of nickel-and-diming add-ons
- + Ten years of operation with an honest, unusually candid shutdown notice
Cons
- - Discontinued in 2021 — nothing can be purchased and the brand no longer operates
- - Backup retention was only about three days
- - Support quality was inconsistent in the historical review record
- - Priced above budget Minecraft hosts without always winning on features
- - Third-party listings still advertise it as a live host, which is misleading
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