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Multiplay vs CubedHost

A detailed comparison to help you choose between Multiplay and CubedHost.

Quick Verdict

3.3/5

Multiplay

0 reviews

1.5/5

CubedHost

0 reviews

Multiplay is rated higher (3.3 vs 1.5). Multiplay is an enterprise game server hosting and orchestration platform operated by Rocket Science Group (ex-Unity, ex-GAME). Handles game launches for major titles. Hybrid owned bare metal with multi-cloud burst across 30+ locations. CubedHost was a US Minecraft server host (2011-2021) with DDoS protection, automatic backups and 15 locations across North America, Europe, Singapore and Sydney. The company shut down in 2021; cubedhost.com now carries only a farewell notice and nothing is for sale.

Multiplay

Multiplay

Enterprise game server hosting and orchestration by Rocket Science Group

CubedHost

CubedHost

Minecraft server hosting with DDoS protection

Overview
Rating3.3 (0 reviews)✓1.5 (0 reviews)
Pricing modelcustompaid
Starting priceFree tier availableFree tier available
Best forStudios running live-service or AAA multiplayer titles with launch-day scale risk, spiky demand, and budget for a managed, named-engineer relationship.Nobody today — the service closed in 2021. Former customers looking for the Prisma panel tooling, and researchers tracking Minecraft hosting history, are the only remaining audiences.
Specifications (entry plan)
CPU cores——
RAM—2 GB
Storage——
Bandwidth——
SLA uptime—99.9%
Data-center count30✓15
Features
IPv6
DDoS protection
Automated backups✓
Snapshots
Managed option
Bare metal
GPU available
S3-compatible
Hourly billing
Free tier
Data-center locations
Regions—
Montreal, CanadaChicago, United StatesAshburn, United StatesTampa, United StatesDallas, United StatesPhoenix, United States+9
Tags
Tags
ddos protectioneu datacenterus datacenterapac datacenter
ddos protectionbackups includedeu datacenterus datacenter
Visit Multiplay →Visit CubedHost →

Multiplay

Pros

  • + Nearly three decades of live-game operations with a proven AAA launch record (Titanfall 2, Rocket League, Killing Floor)
  • + Hybrid model: owned bare metal steady state with multi-cloud burst — the right cost shape for spiky demand
  • + Fully managed experience: named engineer, 24/7 live ops, assisted or fully managed integration tiers
  • + SOC 2-criteria security programme, annual third-party penetration tests, platform-level DDoS handling
  • + Unity and Unreal SDKs plus custom-engine support; VM, container, and bare-metal provisioning in one platform

Cons

  • - No published pricing, no free trial, sales-led onboarding — price-performance is unverifiable from outside
  • - No public uptime SLA figure since the Unity platform was deprecated in April 2026
  • - Fleet opacity: which locations are owned bare metal versus cloud burst is not disclosed; location counts conflict (30+ vs 40+)
  • - Newly independent under small Rocket Science Group — depth of team is high, corporate weight is lower than under Unity
View full Multiplayreview →

CubedHost

Pros

  • + Broad 15-location footprint across North America, Europe, Singapore and Sydney while it operated
  • + Automatic remote backups three times per day bundled into every plan
  • + Own Prisma control panel with multi-user access and a documented REST API, now open source
  • + RAM-based plans bundled MySQL, unlimited slots, FTP and DDoS filtering instead of nickel-and-diming add-ons
  • + Ten years of operation with an honest, unusually candid shutdown notice

Cons

  • - Discontinued in 2021 — nothing can be purchased and the brand no longer operates
  • - Backup retention was only about three days
  • - Support quality was inconsistent in the historical review record
  • - Priced above budget Minecraft hosts without always winning on features
  • - Third-party listings still advertise it as a live host, which is misleading
View full CubedHostreview →

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